CSL DD PRO very weak FFB in fast corners
Tico Brand
Member
I recieved the CSL DD PRO grand turismo edition 3 days ago. The FFB feels really good going through slow corners, but when going through faster the corners the FFB gets really low. In these fast corners I have no feeling at all with the car and it gives no FFB at all when you are sliding or going to spin.
Does anyone know how to fix this or what setting is the best for fixing this?
Comments
Maybe it's handy to state the platform/games you have the issues on/in.
What you can try for PC at least
Reinstall drivers (solved initial weak FFB for me on the CSL DD)
Check if you don't have FFB inverted in game.
It’s on the ps5 and F1 2021.
how do I reinstall drivers?
I already found it, thnx.
it’s a bit less noticeable now
I don't know how it works on console, but maybe look at the recommended settings for your wheelbase+game combo.
https://forum.fanatec.com/discussion/844/f1-2019-2020-2021-ps4-fanatec-recommended-settings#latest
Maybe you have the base's FFB set to LINEAR in stead of PEAK. I've been told Linear is a bit less FFB over Peak.
What did you do?
Do share so others can learn too. We are all here to help one another.
Anyone else experience this and/or care to share the fix (if any)?
I have the same experience in GT Sport.
Found a couple of interesting quirks - one general, and one regarding GT Sport
The interpolation scale seems very "steep". Setting INT to 0 was "coggy" as expected, 1 was better and 2 nuked a lot of surface detail. 1 is definitely the "sweetest" spot for GT Sport.
In-game, setting FFB sensitivity to anything above "1" actually removed a lot of detail. Oversaturation, confusing the interpolation or something? I know the "official" recommendation is setting detail to 1, but why? On my old wheel, increasing sensitivity added detail...